Tag: idle
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Numbers getting bigger
Here’s a fascinating article on the math behind incremental games; Numbers Getting Bigger: The Design and Math of Incremental Games, by Alexander King. You know what it all boils down to? It’s this handy formula: Price = Base Cost × Multiplier(#Owned) It works particularly well, psychologically, if the multiplier is set between 1.07 and 1.15.…
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What makes “Clicker Games” good?
Here’s a nice little YouTube video from RealityEscape on what makes a clicker game good: Just in case the name didn’t give it away, Bones of the Idle has a strong idle/clicker component. When you’re gathering materials There’s a few points raised that I want to briefly talk about in the context of Bones‘ design:…